computer
equipment*
group
  • proj. 1.

    Todomat,

    2023

    Todomat is part of the transdisciplinary and transformative research project Urbane Xtopien. It consists of a physical installation at the Museum for Sepulchral Culture in Kassel and a corresponding web application. The Todomat normalises death's presence in everyday life, offering a platform for individuals to record and update their end-of-life wishes and decisions.

  • proj. 2.

    Attending [to] Futures,

    2020

    Attending to Futures is a conference uniting design practitioners, researchers, educators, students, scholars, and activists, hosted at Cologne International School of Design. The event serves as a critical platform to address and reprogram the political dimensions of design.

  • proj. 3.

    Tranzit House,

    2020

    The Tranzit Project was born in 1997 as the consequence of the need of filling the social-cultural void in the city. From this point of view maybe the project started in a slightly utopian way. During the last years parts of the initial vision have become reality.

  • proj. 4.

    Emotional Futures,

    2023

    The more players interact with Emotional Futures, the more they are encouraged to reflect on the ways in which technologies are used to manipulate and monetise their emotions.

  • proj. 5.

    DGTF,

    2022

    The German Society for Design Theory and Research (DGTF) is a non-profit association dedicated to the discussion, exchange and profiling of design-related topics.

  • proj. 6.

    Lil denimjean,

    2024

    Lil denimjean is a fashion brand that creates unique denim garments. Their contemporary approach to design is reflected in their website, which features a heavy internet aesthetic.

  • proj. 7.

    rrrreflect,

    2022

    "rrrreflect Journal of Integrated Design Research" is a publication of KISDedition, the publishing department of Köln International School of Design (KISD).

  • proj. 8.

    Pabellón de Panamá,

    2023

    The exhibition provides a counter-narrative to this status quo, with Panama as a case study for a future vision of a “tropical” nation, by combining its various historical influences. Exhibited at the Panamanian Pavilion at Venice Biennale of Architecture 2023.

Computer Equipment Group
(0.000)

Undefined
Email, Github, Imprint

* Computer Equipment Group specializes in the design of interactive equipment, ranging from software tools to large-scale installations, within the fields of art, design, cultural institutions and educational settings. We view computer equipment as a cultural phenomenon, recognizing its intrinsic role in shaping and influencing our society. This perspective guides our professional practice, informing our approach to building and designing technological artefacts.